Minsk
Name of the map: Minsk
Location: Minsk neighborhood, Belarus
Game Mode: Conquest: Assault
Map Description: The battle takes place in a vast hilly area. From time to time, groups of skyscrapers can be seen on the plain. Some of the flags are surrounded by fortifications, but capturing such points is not a big problem. Most spawn points can be taken while sitting in a vehicle that matches the nature of the map filled with heavy machinery. The distances between the flags are quite large, but there are vehicles everywhere on this map, so there is no need to march all over the area. The role of infantry is minimized here. That's why snipers won't find many targets. Engineers are much more important - these guys, with mines and repair devices, can effectively prevent the capture of flags by enemies and, at the same time, allow friendly vehicles to go wherever they want.
Analysis: A green circle in the south surrounds three flags. This is the area of the first confrontation in the round. The respawn points are fortified, the roofs of bunkers are good points of view not only for scouts with sniper rifles, but also for engineers carrying rocket launchers - this is the only place where large groups of infantry are fighting. It is located on a mountainside, which can be used by a sniper to kill several tangos. The flag surrounded by skyscrapers on the white sidewalk in the southwestern part of the map is very important because of the huge number of heavy vehicles that respawn near this spawn point. Attacking the northern and eastern terrain from there is really convenient. However, this point can only be captured by infantry, and it is impossible to hold it for long. The main bases with armored vehicles and aviation equipment are located at the points.
Strategy for the EU: At first, the impossible task is for the EU forces to prevent the enemy from attacking the flags located in the western and northern parts. In addition, they must protect the eastern rebirth point, located near the main base of the PAC. The enemy will try to pass through the front line in a reconnaissance or aerial vehicle. It is possible that the enemy will be able to do this, so the EU army will have to prepare a counterattack to recover the lost flags. I recommend dividing it into several squads, in which each participant will control a tank or a combat walker. These units will have to move from one spawn to another and regain control over them. The air vehicles and the commander should make their job easier. Get 5% extra on all cashouts with
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